Showing posts with label augmented reality. Show all posts
Showing posts with label augmented reality. Show all posts

Thursday, 4 February 2021

Global Mobile Augmented Reality Market, by Device Type and Applications

 The report "Mobile Augmented Reality Market with COVID-19 Impact Analysis by Device Type (Smartphones, Tablets, PDAs), Offering (Software, Services), Application (Consumer, Healthcare, Enterprise, Commercial), and Region - Global Forecast to 2025", is projected to grow from USD 7.6 billion in 2020 to USD 29.5 billion by 2025; it is expected to grow at a CAGR of 31.1% from 2020 to 2025. Surge in adoption of AR technology by travel & tourism and education sector, increase in online gaming activities during COVID-19 pandemic, and rise in demand for mobile AR from retail sector to enhance consumers shopping experience are the key factors driving the market growth.

Download PDF Brochure:- https://www.marketsandmarkets.com/pdfdownloadNew.asp?id=174800140

Mobile Augmented Reality Market, by Device Type:

  • Smartphones
  • Tablets
  • Personal Digital Assistants (PDAs)/Handheld Gaming Consoles
  • Other Devices (Smartglasses, Wearables)
  • Impact of COVID-19 on device types

Mobile Augmented Reality Market, by Application:

  • Consumer (Gaming, Sports & Entertainment)
  • Aerospace & Defense
  • Healthcare
  • Commercial (Tourism & Sight-seeing, E-learning, E-commerce & Marketing)
  • Enterprise (Manufacturing)
  • Others (Architecture & Building Design, Geospatial Mining)
  • Impact of COVID-19 on various applications

Market for mobile augmented reality services is projected to grow at a higher CAGR during the forecast period

Cloud computing-based AR is used to compare captured images with those in the database and send back relevant information to the mobile device. The mobile device further processes the image and detects, resizes, and generates 3D images. From productivity enrichment, feature enhancement to regular functionality updates, AR mobile app maintenance and support services help users to make their apps convenient to use. It includes critical functions that are responding to customer inquiries, providing organizational training programs, deploying the apps-to-app stores/enterprise stores, and integrating apps with complex corporate systems. Hence, the market for MAR services is growing faster.

Market for smartphones projected to grow at a higher CAGR during the forecast period

Smartphones, nowadays, have multiple functionalities, including sensing; the data is gathered through various devices, such as microphones, cameras, accelerometers, gyroscopes, GPS, and proximity sensors. Also, high MHz processors, memory chips that store a large volume of data, fine-quality cameras, and 3D graphics software/cards are in demand to deploy in smartphones. Various types of software apps are installed in smartphones to increase their functionalities. After implementing AR applications, smartphones can work as AR systems that can identify and analyze data to enable users to visualize digital objects in real surroundings.

Market in APAC estimated to grow at the highest CAGR during forecast period

The improvement in the spending capacity of people in various APAC countries, such as China, India, has led to the increasing demand for consumer-centric products, including smartphones, smart wearables, and other consumer electronic products, including gaming consoles. This has led to the adoption of mobile AR for gaming and entertainment applications. Therefore, strong growth for mobile AR applications in the coming years is expected in APAC.

Major vendors in the mobile augmented reality market include Google (US), PTC (US), Apple (US), Wikitude (Austria), Samsung Electronics (South Korea), Blippar (UK), MAXST (South Korea), Magic Leap, (US), Upskill (US), and Atheer (US). Apart from these, Talespin (US), Scanta (US), Craftars (Romania), Appentus Technologies (India), and BidOn Games Studio (Ukraine) are among a few emerging companies in the mobile augmented reality market.

Don’t miss out on business opportunities in Mobile Augmented Reality Market. Speak to our analyst and gain crucial industry insights that will help your business grow.

About MarketsandMarkets™

MarketsandMarkets™ provides quantified B2B research on 30,000 high growth niche opportunities/threats which will impact 70% to 80% of worldwide companies’ revenues. Currently servicing 7500 customers worldwide including 80% of global Fortune 1000 companies as clients. Almost 75,000 top officers across eight industries worldwide approach MarketsandMarkets™ for their painpoints around revenues decisions.

Our 850 fulltime analyst and SMEs at MarketsandMarkets™ are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors. MarketsandMarkets™ now coming up with 1,500 MicroQuadrants (Positioning top players across leaders, emerging companies, innovators, strategic players) annually in high growth emerging segments. MarketsandMarkets™ is determined to benefit more than 10,000 companies this year for their revenue planning and help them take their innovations/disruptions early to the market by providing them research ahead of the curve.

MarketsandMarkets’s flagship competitive intelligence and market research platform, "Knowledgestore" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets.

Contact:
Mr. Aashish Mehra
MarketsandMarkets™ INC.
630 Dundee Road
Suite 430
Northbrook, IL 60062
USA : 1-888-600-6441

Wednesday, 6 January 2021

Global Mobile Augmented Reality Market 2025 The leading industry players: Google (US), PTC (US), Apple (US), Wikitude (Austria), Samsung Electronics (South Korea), Blippar (UK), etc..

 Introduction Global Mobile Augmented Reality Market, 2020-25

According to MarketsandMarkets, the mobile augmented reality market is projected to grow from USD 7.6 billion in 2020 to USD 29.5 billion by 2025; it is expected to grow at a Compound Annual Growth Rate (CAGR) of 31.1% from 2020 to 2025. The increasing use of mobile AR in e-commerce and retail, gaming, and entertainment, and many other industries has been driving the market growth. The increased interest of giant technology companies in mobile AR apps is one of the driving factors for the growth of the MAR market. The objective of the report is to define, describe, and forecast the market based on type, offering, device type, application, and region.

Leading Industry Players:

  • Google (US),
  • PTC (US),
  • Apple (US),
  • Wikitude (Austria),
  • Samsung Electronics (South Korea),
  • Blippar (UK), MAXST (South Korea),
  • Magic Leap, (US),
  • Upskill (US), and
  • Atheer (US).

Download PDF Brochure@
https://www.marketsandmarkets.com/pdfdownloadNew.asp?id=174800140

Apart from these,

Talespin (US), Scanta (US), Craftars (Romania), Appentus Technologies (India), and BidOn Games Studio (Ukraine) are among a few emerging companies in the mobile augmented reality market.

Market in APAC estimated to grow at the highest CAGR during forecast period

The improvement in the spending capacity of people in various APAC countries, such as China, India, has led to the increasing demand for consumer-centric products, including smartphones, smart wearables, and other consumer electronic products, including gaming consoles. This has led to the adoption of mobile AR for gaming and entertainment applications. Therefore, strong growth for mobile AR applications in the coming years is expected in APAC.

Impact of COVID-19 on current mobile augmented reality market size and forecast

The year-on-year growth rate of the MAR market has dropped by -34% in 2020 due to the outbreak of COVID-19. However, post-COVID-19 AR/VR technology is gaining slight traction owing to its benefits in visualization, annotation, and storytelling. AR/VR technologies are aiding online learning and also offering access to cultural events, which is helping users to overcome the isolation of COVID-19 lockdowns. Apart from China, countries such as Japan, South Korea, and India in APAC are also expecting quick control over the outbreak, following a pre-emptive response in the form of lockdowns and social distancing. Many companies in APAC have switched to work remotely to curb the spread of the virus. The market players based in APAC are likely to gain through the growing use of AR through mobile devices in the healthcare and enterprise sectors.

This report categorizes the mobile augmented reality market based on type, offering, device type, application, and geography.

Mobile Augmented Reality Market, by Type:

  • Marker-based (Passive Marker, Active Marker)
  • Markerless (Model-based, Image Processing-based)
  • Anchor-based

Mobile Augmented Reality Market, by Offering:

  • MAR Software (AR application platforms, AR SDKs )
  • MAR Services (AR Design & Development, Deployment & Support Services)
  • Impact of COVID-19 on offering

Mobile Augmented Reality Market, by Device Type:

  • Smartphones
  • Tablets
  • Personal Digital Assistants (PDAs)/Handheld Gaming Consoles
  • Other Devices (Smartglasses, Wearables)
  • Impact of COVID-19 on device types

Mobile Augmented Reality Market, by Application:

  • Consumer (Gaming, Sports & Entertainment)
  • Aerospace & Defense
  • Healthcare
  • Commercial (Tourism & Sight-seeing, E-learning, E-commerce & Marketing)
  • Enterprise (Manufacturing)
  • Others (Architecture & Building Design, Geospatial Mining)
  • Impact of COVID-19 on various applications

Mobile Augmented Reality Market, by Geography:

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • UK
    • Rest of Europe
  • APAC
    • China
    • Japan
    • South Korea
    • India
    • Rest of APAC
  • RoW
    • Middle East & Africa
    • South America
    • Impact of COVID-19 on various regions

Don’t miss out on business opportunities in Mobile Augmented Reality Market. Speak to our analyst and gain crucial industry insights that will help your business grow.

About MarketsandMarkets™

MarketsandMarkets™ provides quantified B2B research on 30,000 high growth niche opportunities/threats which will impact 70% to 80% of worldwide companies’ revenues. Currently servicing 7500 customers worldwide including 80% of global Fortune 1000 companies as clients. Almost 75,000 top officers across eight industries worldwide approach MarketsandMarkets™ for their painpoints around revenues decisions.

Our 850 fulltime analyst and SMEs at MarketsandMarkets™ are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors. MarketsandMarkets™ now coming up with 1,500 MicroQuadrants (Positioning top players across leaders, emerging companies, innovators, strategic players) annually in high growth emerging segments. MarketsandMarkets™ is determined to benefit more than 10,000 companies this year for their revenue planning and help them take their innovations/disruptions early to the market by providing them research ahead of the curve.

MarketsandMarkets’s flagship competitive intelligence and market research platform, "Knowledgestore" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets.

Contact:
Mr. Aashish Mehra
MarketsandMarkets™ INC.
630 Dundee Road
Suite 430
Northbrook, IL 60062
USA : 1-888-600-6441

Monday, 19 October 2020

Mobile Augmented Reality Market: Rise in demand for mobile AR from retail sector to enhance consumers’ shopping experience

 The report "Mobile Augmented Reality Market with COVID-19 Impact Analysis by Device Type (Smartphones, Tablets, PDAs), Offering (Software, Services), Application (Consumer, Healthcare, Enterprise, Commercial), and Region - Global Forecast to 2025", is projected to grow from USD 7.6 billion in 2020 to USD 29.5 billion by 2025; it is expected to grow at a CAGR of 31.1% from 2020 to 2025. Surge in adoption of AR technology by travel & tourism and education sector, increase in online gaming activities during COVID-19 pandemic, and rise in demand for mobile AR from retail sector to enhance consumers shopping experience are the key factors driving the market growth.

Download PDF Brochure:-
https://www.marketsandmarkets.com/pdfdownloadNew.asp?id=174800140

Driver: Rise in demand for mobile AR from retail sector to enhance consumers’ shopping experience

The retail industry is growing at a rapid pace. Retailers are witnessing pressure to demonstrate the utility of goods without hampering their quality. These retailers are also involved in taking control of the exchange process of goods. All these factors are together promoting the use of AR technology in the retail sector. The retail industry involves the sale of products and merchandise online or from static locations, for example, a physical store. Retail shops are overcrowded, and customers do not want to invest a lot of time in purchasing. Hence, the trend of online shopping has grown over the years. Hence, many small and large retailers have increased their investments in e-commerce platforms. However, they are still facing issues when entering the online shopping space. It is mainly due to the lack of interaction with physical products due to which customers are not able to get into the depth of the products while purchasing online. The use of mobile AR in the retail space helps retailers reduce the purchasing gap between customers and online products. With the help of mobile AR, customers can see brands and their stocks online. Additionally, 3D AR products tempt customers to try out in-store products, making their purchase decisions easier, which, in turn, increases sales.

Restraint: Limited user interface affecting navigation performance of AR apps

Mobile AR apps are in demand for several applications in tourism, commercial, consumer, aerospace, and healthcare industries. However, the adoption of this technology in certain sectors is difficult due to the poor quality of user interfaces in devices. Due to the small screen size of mobile phones and incompatible user interface, a user has limited access with defined boundaries, which is likely to affect the navigation view. Hence, the limited user interface affects the quality of augmented reality-featured navigation apps in sectors such as tourism. The user interfaces in mobile AR systems are complicated and are different from monitor-based augmented reality. User interfaces in mobile AR systems should be available to users irrespective of the user-location or the occupation. These apps should be location-aware and should provide links to the physical world surrounding the user.

Market in APAC estimated to grow at the highest CAGR during forecast period

The improvement in the spending capacity of people in various APAC countries, such as China, India, has led to the increasing demand for consumer-centric products, including smartphones, smart wearables, and other consumer electronic products, including gaming consoles. This has led to the adoption of mobile AR for gaming and entertainment applications. Therefore, strong growth for mobile AR applications in the coming years is expected in APAC.

Major vendors in the mobile augmented reality market include Google (US), PTC (US), Apple (US), Wikitude (Austria), Samsung Electronics (South Korea), Blippar (UK), MAXST (South Korea), Magic Leap, (US), Upskill (US), and Atheer (US). Apart from these, Talespin (US), Scanta (US), Craftars (Romania), Appentus Technologies (India), and BidOn Games Studio (Ukraine) are among a few emerging companies in the mobile augmented reality market.

Don’t miss out on business opportunities in Mobile Augmented Reality Market. Speak to our analyst and gain crucial industry insights that will help your business grow.

About MarketsandMarkets™

MarketsandMarkets™ provides quantified B2B research on 30,000 high growth niche opportunities/threats which will impact 70% to 80% of worldwide companies’ revenues. Currently servicing 7500 customers worldwide including 80% of global Fortune 1000 companies as clients. Almost 75,000 top officers across eight industries worldwide approach MarketsandMarkets™ for their painpoints around revenues decisions.

Our 850 fulltime analyst and SMEs at MarketsandMarkets™ are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors. MarketsandMarkets™ now coming up with 1,500 MicroQuadrants (Positioning top players across leaders, emerging companies, innovators, strategic players) annually in high growth emerging segments. MarketsandMarkets™ is determined to benefit more than 10,000 companies this year for their revenue planning and help them take their innovations/disruptions early to the market by providing them research ahead of the curve.

MarketsandMarkets’s flagship competitive intelligence and market research platform, "Knowledgestore" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets.

Contact:
Mr. Aashish Mehra
MarketsandMarkets™ INC.
630 Dundee Road
Suite 430
Northbrook, IL 60062
USA : 1-888-600-6441

Thursday, 11 June 2020

Remote Sensing and LiDAR Technologies to Drive GIS Market for Mapping

According to the new market research report on the "Geographic Information System Market by Offering (Hardware (GIS Collector, Total Station, LiDAR), Software, Services), Function (Mapping, Surveying, Telematics and Navigation, Location-Based Service), Industry, Region - Global Forecast to 2025", the global geographic information systems (GIS) market size is expected to grow from USD 8.1 billion in 2020 to USD 14.5 billion by 2025 at a CAGR of 12.4% from 2020 to 2025. A few key factors driving the growth of this market include the development of smart cities and urbanization, integration of geospatial technology with mainstream technologies for business intelligence, and the adoption of GIS solutions in the transportation sector.
“Mapping function held the largest market size in the overall GIS market “
The mapping function held the largest share of the global GIS market in 2020. Mapping offers a better decision making for selection of agriculture sites, natural resource extraction, disaster management, urban planning, and transportation modeling. Hence, the use of mapping technologies has been growing at a rapid pace in numerous application sectors, including construction, infrastructure, defense and security, transportation, agriculture, forestry,  and environment. Urban planning and smart city development program in developing countries, such as India and China, have contributed to the market growth of mapping function.
“GIS collectors to dominate the market for GIS hardware during the forecast period”
GIS users face challenges for data collection in closed or covered areas, such as dense forests. GIS collectors offer reliable and accurate data collection in these areas. Some of these GIS collectors are integrated with cellular modems, GPS, cameras, and displays.  GIS collector hardware type is expected to dominate the GIS market during the forecast period due to the increasing demand for GIS collectors for data capturing and mapping in the agriculture, construction, and utility sectors. GIS collector offers field data collection in both online and offline mode. It also supports external GNSS/GPS receivers for improved spatial data collection.
“APAC expected to grow at the highest rate between 2020 and 2025”
APAC is expected to be the fastest-growing GIS market during the forecast period. In this region, geospatial technologies are being utilized for rural and agricultural development over the last decade. In APAC, companies across various sectors, such as architecture, engineering & construction, mining & manufacturing, and agriculture, are using GIS technologies to identify the potential markets and using geospatial information to make strategic decisions. Surveying and mapping technologies are used widely in the APAC region. In addition, the development of smart cities in China, India, and other Southeast Asian countries has driven demand for GIS in this region.
Major players involved in the GIS software market include Autodesk Inc. (US), Bentley System, Inc. (US), Environmental Systems Research Institute, Inc. (Esri) (US), Hexagon AB (Sweden), Pitney Bowes Inc. (US), Topcon Corporation (Japan), and Trimble Inc. (US).
The other players in this market include Maxar Technologies Inc. (US), Hi-Target Surveying Instrument Co. Ltd. (China), TomTom International (Netherlands),SuperMap Software Co., Ltd (China), General Electric Co. (US), FARO Technologies, Inc. (US), L3Harris Technologies, Inc. (US), Takor Group Ltd. (Australia), Maptoss Technologies Pvt. Ltd. (India), Computer Aided Development Corporation Limited (UK), Blue Marble Geographics (US), and PASCO CORP. (Japan).
About MarketsandMarkets™
MarketsandMarkets™ provides quantified B2B research on 30,000 high growth niche opportunities/threats which will impact 70% to 80% of worldwide companies’ revenues. Currently servicing 7500 customers worldwide including 80% of global Fortune 1000 companies as clients. Almost 75,000 top officers across eight industries worldwide approach MarketsandMarkets™ for their painpoints around revenues decisions.
Our 850 fulltime analyst and SMEs at MarketsandMarkets™ are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors. MarketsandMarkets™ now coming up with 1,500 MicroQuadrants (Positioning top players across leaders, emerging companies, innovators, strategic players) annually in high growth emerging segments. MarketsandMarkets™ is determined to benefit more than 10,000 companies this year for their revenue planning and help them take their innovations/disruptions early to the market by providing them research ahead of the curve.
MarketsandMarkets’s flagship competitive intelligence and market research platform, "Knowledgestore" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets.
Contact:
Mr. Aashish Mehra
MarketsandMarkets™ INC.
630 Dundee Road
Suite 430
Northbrook, IL 60062
USA : 1-888-600-6441

Tuesday, 26 November 2019

Human Augmentation Market estimated to be worth $206.9 billion by 2024

According to the new research report "Human Augmentation Market by Technology (Wearable, Virtual Reality, Augmented Reality, Exoskeleton, Intelligent Virtual Assistants), Functionality (Body Worn, Non-body Worn), Region - Global Forecast to 2024", The human augmentation market is projected to reach USD 70.9 billion in 2019 to USD 206.9 billion by 2024, at a CAGR of 23.9%. Major factors driving the growth of the human augmentation market include surge in technology penetration in healthcare, safe and strong military personnel, advent of artificial intelligence in wearable devices, and growing popularity of wearable augmentation products.


Virtual reality market to grow at highest CAGR during forecast period

The growing demand for virtual reality is due to increasing use in applications such as education and e-retailing sectors owing to the provision of easy learning and promotions and advertising, respectively. Furthermore, virtual reality technology is set to positively impact workplace automation as it can streamline processes and eliminate common pain points experienced by businesses of all sizes. The use of virtual reality will eliminate physical computers and create an exponentially increasing base of remote workers as well as reduce operating costs.

Wearable holds largest share of human augmentation market in APAC during forecast period

APAC is expected to grow at the highest CAGR during the forecast period. Japan’s strong base of technologically advanced manufacturing industries presents significant opportunities for the human augmentation market for technology in the country. Massive mobile user base and high population growth rate in the country are driving the growth for the human augmentation market in APAC. In India, the growing usage of smart devices, availability of cheap labor, and increase in disposable income, as well as rebounding economy, are the key driving factors for the growth of the human augmentation market.

China to grow at highest CAGR in human augmentation market, in terms of value, by 2024

China is a manufacturing and innovation hub for various end-user industries, such as semiconductors, automotive, and consumer electronics, including home appliances, smartphones, and computer and peripheral devices. Therefore, it holds immense potential for manufacturing and selling wearable technology devices. Massive mobile user base to drive the growth of the VR market. The video and gaming content companies are also expected to drive the VR market in this country. The market for virtual reality in China is expected to grow at the highest CAGR during the forecast period. A number of towns and cities in China have declared themselves incubator zones that are integrating VR into research, manufacturing, education, and other spheres, luring in capital. For example, Seekers VR, which is based in Wenzhou, east China’s Zhejiang province is working with the Wenzhou government to establish a college focused on educating students using VR.

Key players operating in the human augmentation market are Google Inc. (US), Samsung Electronics Co. Ltd. (South Korea), Ekso Bionics Holdings Inc. (US), Vuzix Corporation (US), Garmin (US), Fossil Group Inc. (US), B-Temia Inc. (Canada), Casio (Japan), Magic Leap Inc. (US), Rewalk Robotics Inc. (Israel), Polar Electro (Finland), P&S Mechanics. (South Korea), Jawbone Inc. (US), Life Sense Group B.V (Netherlands), Atoun (Japan), Mobvoi (China), Rex Bionics (New Zealand), Goqii (US), Guangdong BBK Electronics Co. Ltd. (China), and Atheer, Inc, (US).

About MarketsandMarkets™

MarketsandMarkets™ provides quantified B2B research on 30,000 high growth niche opportunities/threats which will impact 70% to 80% of worldwide companies’ revenues. Currently servicing 7500 customers worldwide including 80% of global Fortune 1000 companies as clients. Almost 75,000 top officers across eight industries worldwide approach MarketsandMarkets™ for their painpoints around revenues decisions.

Our 850 fulltime analyst and SMEs at MarketsandMarkets™ are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors. MarketsandMarkets™ now coming up with 1,500 MicroQuadrants (Positioning top players across leaders, emerging companies, innovators, strategic players) annually in high growth emerging segments. MarketsandMarkets™ is determined to benefit more than 10,000 companies this year for their revenue planning and help them take their innovations/disruptions early to the market by providing them research ahead of the curve.

MarketsandMarkets’s flagship competitive intelligence and market research platform, "Knowledgestore" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets.

Contact:
Mr. Shelly Singh
MarketsandMarkets™ INC.
630 Dundee Road
Suite 430
Northbrook, IL 60062
USA : 1-888-600-6441

Monday, 18 November 2019

AR HMD to lead the head-mounted display market during the forecast period

The head mounted display market is expected to be valued at USD 25.01 billion by 2022, growing at a CAGR of 38.8% between 2017 and 2022. The growth of this market can be attributed to the increasing demand for lightweight HMDs, adoption of AR and VR technologies owing to technological advancements, and increasing investments by major players. This report segments the HMD market based on HMD type, component, connectivity, product type, application, technology, and region. Display plays a vital role in HMD devices.

AR HMD to lead the head-mounted display market during the forecast period

The HMD market based on technology has been segmented into augmented reality and virtual reality. AR HMD is expected to grow at a highest CAGR during the forecast period. Increasing importance of AR HMDs or smart glasses in the enterprise and industry application is expected to drive the market. AR headsets can provide employees with a host of tools, such as training videos, visualized data, and multiple desktops for performing various activities. Moreover, AR can be used to teach complex maintenance procedures for factory equipment overlaying animation-based instructions and reference materials directly onto the physical gear

APAC is expected to hold the largest share of the HMD market during the forecast period. Increasing adoption of AR and VR technologies in China, Japan, Australia, and India is one of the reasons behind the growth of the HMD market in APAC.

The head-mounted display market in APAC is expected to grow at a high rate in various applications, such as medical, commercial, and consumer—especially in India and China. The increasing number of players in this region will add up to the growth of the market in the region. The fast-growing consumer electronics market in APAC is expected to create ample opportunities for HMDs in this region. Growth of the VR market in APAC also opens the door for HMD players. The Chinese VR market has seen huge investments, partnerships, and new ventures—wherein both local and international players have capabilities for low-cost and mass-scale manufacturing
Lack of standardization for HMD design and limited battery life are restraining the growth of the head-mounted display market.

Major players in this market, such as Samsung Electronics Co., Ltd. (South Korea), Sony Corporation (Japan), HTC Corporation (Taiwan), Oculus VR, LLC (US), and Microsoft Corporation (US), have adopted growth strategies to expand their customer base and enhance their product portfolio.

About MarketsandMarkets™

MarketsandMarkets™ provides quantified B2B research on 30,000 high growth niche opportunities/threats which will impact 70% to 80% of worldwide companies’ revenues. Currently servicing 7500 customers worldwide including 80% of global Fortune 1000 companies as clients. Almost 75,000 top officers across eight industries worldwide approach MarketsandMarkets™ for their painpoints around revenues decisions.

Our 850 fulltime analyst and SMEs at MarketsandMarkets™ are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors. MarketsandMarkets™ now coming up with 1,500 MicroQuadrants (Positioning top players across leaders, emerging companies, innovators, strategic players) annually in high growth emerging segments. MarketsandMarkets™ is determined to benefit more than 10,000 companies this year for their revenue planning and help them take their innovations/disruptions early to the market by providing them research ahead of the curve.

MarketsandMarkets’s flagship competitive intelligence and market research platform, "Knowledgestore" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets.

Contact:
Mr. Shelly Singh
MarketsandMarkets™ INC.
630 Dundee Road
Suite 430
Northbrook, IL 60062
USA : 1-888-600-6441

Friday, 15 March 2019

Transforming world to the different level: Mobile Augmented Reality Market Growth possibilities

The total mobile augmented reality market is expected to reach USD 79.77 Billion by 2022, at a CAGR of 69.85% between 2016 and 2022. 

The major driver for the growth of the mobile augmented reality market is the high penetration of smartphones and tablets in almost all verticals. 

This report provides a detailed analysis of the mobile augmented reality market based on component, application, vertical, and geography. The commercial and consumer verticals are becoming popular due to the high demand for augmented reality apps in smartphones for marketing, advertising, and gaming. Mobile augmented reality enables the integration of digital information with a user’s real environment in real-time using mobile computing to provide 3D digital content or images with physical objects in the real world.

Market Ecosystem:

This report provides valuable insights regarding the ecosystem of this market such as product developers and application developers, OEMs, system integrators, middleware and firmware providers, suppliers and distributors, camera manufacturers, software developers, developers of smart glasses and wearables, sensor providers, and standardization and testing firms. This study answers several questions of stakeholders, primarily which market segments to focus on in the next two to five years for prioritizing efforts and investments.

APAC expected to hold the largest market share and witness high growth during the forecast period

The mobile augmented reality market in APAC is expected to grow at the highest CAGR between 2016 and 2022. The reason for this growth is adoption of new technologies, economic growth, and increasing use of smartphones and other gadgets. The rapid increase in technological innovations and advanced communication systems are driving the demand for mobile augmented reality apps in China, Japan, India, and South Korea. Most of the developments in smartphones and tablets market are expected in China. Therefore, the market in APAC is expected to grow rapidly during the forecast period.

The key players in the ecosystem of the mobile augmented reality market profiled in this report are Google Inc. (U.S.), Qualcomm Inc. (U.S.), Samsung Electronics Co. Ltd. (South Korea), Microsoft Corporation (U.S.), Infinity Augmented Reality Inc. (Israel), Blippar.com Limited (U.K.), DAQRI LLC (U.S.), Wikitude GmbH (Austria), Metaio GmbH (Germany), Catchoom Technologies (Spain), Aurasma (U.K.), and Atheer Inc. (U.S.).

 
Scope of the Report:
This research report categorizes the global mobile augmented reality market based on component, application, vertical, and geography.

On the Basis of Component
  • Hardware component
    • 3D Cameras
    • Displays
    • Sensors
    • Semiconductor Components
  • Software component
On the Basis of Application
  • Smartphones
  • Tablets
  • Personal Digital Assistants (PDA) and Game Consoles
  • Smart Glasses and Wearables
On the Basis of Vertical
  • Consumer
  • Commercial
  • Medical
  • Aerospace and Defense
  • Industrial
On the Basis of Geography
  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Rest of Europe (Russia, Portugal, Spain, Italy, Greece, and Norway)
  • APAC
    • China
    • Japan
    • India
    • South Korea
    • Rest of APAC (Macau, Singapore, Hong Kong, Australia, New Zealand, and Taiwan)
  • RoW
    •  Middle East and Africa
    • Latin America
About MarketsandMarkets™
MarketsandMarkets™ provides quantified B2B research on 30,000 high growth niche opportunities/threats which will impact 70% to 80% of worldwide companies’ revenues. Currently servicing 7500 customers worldwide including 80% of global Fortune 1000 companies as clients. Almost 75,000 top officers across eight industries worldwide approach MarketsandMarkets™ for their painpoints around revenues decisions.

Our 850 fulltime analyst and SMEs at MarketsandMarkets™ are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors. MarketsandMarkets™ now coming up with 1,500 MicroQuadrants (Positioning top players across leaders, emerging companies, innovators, strategic players) annually in high growth emerging segments. MarketsandMarkets™ is determined to benefit more than 10,000 companies this year for their revenue planning and help them take their innovations/disruptions early to the market by providing them research ahead of the curve.

MarketsandMarkets’s flagship competitive intelligence and market research platform, "Knowledgestore" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets.

Contact:
Mr. Shelly Singh
MarketsandMarkets™ INC. 
630 Dundee Road 
Suite 430 
Northbrook, IL 60062 
USA : 1-888-600-6441

Monday, 12 November 2018

Mobile Augmented Reality : APAC expected to hold the largest market share and witness high growth

The mobile augmented reality market in APAC is expected to grow at the highest CAGR between 2016 and 2022. The reason for this growth is adoption of new technologies, economic growth, and increasing use of smartphones and other gadgets. The rapid increase in technological innovations and advanced communication systems are driving the demand for mobile augmented reality apps in China, Japan, India, and South Korea. Most of the developments in smartphones and tablets market are expected in China. Therefore, the market in APAC is expected to grow rapidly during the forecast period.

The mobile augmented reality market is expected to be worth USD 79.77 Billion by 2022, at a CAGR of 69.85% between 2016 and 2022. It has a large application in the commercial vertical. Mobile augmented reality is one of the emerging technologies to view virtual information or content in a real-world environment using handheld devices.

 
The key players in the ecosystem of the mobile augmented reality market profiled in this report are Google Inc. (U.S.), Qualcomm Inc. (U.S.), Samsung Electronics Co. Ltd. (South Korea), Microsoft Corporation (U.S.), Infinity Augmented Reality Inc. (Israel), Blippar.com Limited (U.K.), DAQRI LLC (U.S.), Wikitude GmbH (Austria), Metaio GmbH (Germany), Catchoom Technologies (Spain), Aurasma (U.K.), and Atheer Inc. (U.S.).

This research report categorizes the global mobile augmented reality market based on component, application, vertical, and geography. This report describes the drivers, restraints, opportunities, and challenges for the growth of the mobile augmented reality market. The Porter’s five forces analysis has been included in the report with a description of each of its forces and their respective impact on the mobile augmented reality market.

The commercial vertical accounted for the largest share of the mobile augmented reality market, followed by the consumer vertical, in 2015.  The augmented reality applications in e-commerce help retailers provide digital information and 3D visualization of physical goods. Retailers, franchise stores, and mall owners are using mobile augmented reality technology for advertising and marketing. In the tourism sector, virtual objects are displayed in a real environment to provide users information pertaining to a particular site and enrich their experience.  This is likely to boost the demand for this technology in this sector.

The consumer vertical includes gaming and entertainment applications. There are AR gaming applications for smartphones and game consoles in which players have access to create virtual objects and characters and can link those digital objects to defined locations in the real world. Therefore, the mobile augmented reality technology enhances the gaming experience with 3D view.

About MarketsandMarkets™

MarketsandMarkets™ provides quantified B2B research on 30,000 high growth niche opportunities/threats which will impact 70% to 80% of worldwide companies’ revenues. Currently servicing 7500 customers worldwide including 80% of global Fortune 1000 companies as clients. Almost 75,000 top officers across eight industries worldwide approach MarketsandMarkets™ for their painpoints around revenues decisions.

Our 850 fulltime analyst and SMEs at MarketsandMarkets™ are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors. MarketsandMarkets™ now coming up with 1,500 MicroQuadrants (Positioning top players across leaders, emerging companies, innovators, strategic players) annually in high growth emerging segments. MarketsandMarkets™ is determined to benefit more than 10,000 companies this year for their revenue planning and help them take their innovations/disruptions early to the market by providing them research ahead of the curve.

MarketsandMarkets’s flagship competitive intelligence and market research platform, "Knowledgestore" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets.

Contact:
Mr. Shelly Singh
MarketsandMarkets™ INC.
630 Dundee Road
Suite 430
Northbrook, IL 60062
USA : 1-888-600-6441

Monday, 23 April 2018

Mixed Reality Market For 2018

The mixed reality market is expected to register significant growth in the next five years. Increasing adoption of mixed reality products for multiple applications and growing popularity of reality technologies such as augmented reality may act as drivers for the overall mixed reality market. Moreover, rising investments and new product development activities from some of the major companies such as the Microsoft Corporation, Atheer Labs, and Meta Company among others are expected to further contribute to the growth of the mixed reality market.

The MR market is expected to be valued at USD 48.12 million in 2016 and is projected to reach USD 453.39 million by 2020, at a CAGR of 75.2% between 2016 and 2020. 


The objectives of the study are as follows:
  • Define, describe, and forecast the mixed reality market by component, application, device, and geography
  • Provide market statistics with detailed classification, along with the respective market size
  • Strategically analyze the micro markets with respect to individual growth trends, prospects, and contribution to the total market
  • Provide detailed information regarding key factors influencing the growth of the market (drivers, restraints, opportunities, and winning imperatives)
  • Forecast the size of the market segments with respect to four main geographies (along with countries), namely North America, Europe, Asia Pacific, and Rest of the World
  • Analyze opportunities in the market for stakeholders and detail the competitive landscape for market players
  • Strategically profile the key players operating in this market and comprehensively analyze their market ranking and core competency
  • Track and analyze competitive developments such as joint ventures, mergers and acquisitions, product launches, and research and developments activities in the mixed reality market
  • Map the competitive intelligence based on the company profile, strategy of key players, and game-changing developments—such as product development, collaboration, and acquisition
Most of the large players in the reality market have invested in the mixed reality technology. For instance in January 2015, the Microsoft Corporation (U.S.) announced the launch of its mixed reality prototype product named HoloLens. The device features a see-through, holographic display and advanced sensors that map the physical environment. Moreover, other players such as Atheer, Inc. (U.S.), Meta Company (U.S.), Daqri LLC (U.S.), and Magic Leap, Inc. (U.S.) have developed prototypes to cater to various industrial and enterprise related needs.

This report provides a detailed analysis of the overall mixed reality market and its segmentation done on the basis of application and geography.

The objective of the research study was to analyze the market trends for each of the industries, the growth rates of the various applications (industrial, aerospace & defense, medical, architecture, consumer, and others as well as the demand comparison of these industries.

Apart from the market segmentation, the report also covers the market’s value chain with a detailed process flow diagram, and the market dynamics such as the drivers, restraints, and opportunities pertaining to the overall mixed reality market.

 
About MarketsandMarkets
 
MarketsandMarkets is world’s No. 2 firm in terms of annually published premium market research reports. Serving 1700 global fortune enterprises with more than 1200 premium studies in a year, M&M is catering to multitude of clients across 8 different industrial verticals. We specialize in consulting assignments and business research across high growth markets, cutting edge technologies and newer applications. Our 850 fulltime analyst and SMEs at MarketsandMarkets are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors. 

M&M’s flagship competitive intelligence and market research platform, "RT" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets. The new included chapters on Methodology and Benchmarking presented with high quality analytical infographics in our reports gives complete visibility of how the numbers have been arrived and defend the accuracy of the numbers. 

We at MarketsandMarkets are inspired to help our clients grow by providing apt business insight with our huge market intelligence repository.

Contact:
Mr. Rohan
Markets and Markets
UNIT no 802, Tower no. 7, SEZ
Magarpatta city, Hadapsar
Pune, Maharashtra 411013, India
1-888-600-6441
Email: sales@marketsandmarkets.com

Friday, 9 March 2018

Looking at the Future of Mobile Augmented Reality !! Growth will be Huge !!


Mobile augmented reality technology allows users to overlay digital content with physical objects in real-time and environment with handheld devices and augmented reality apps. The use of 3D cameras for visualization and 3D rendering with device cameras is majorly driving this market. Augmented reality application developers and mobile manufacturers focus on the market dynamics to provide less expensive, highly accurate, and fast mobile augmented reality devices & software applications.

The mobile augmented reality market is expected to be worth USD 79.77 Billion by 2022, at a CAGR of 69.85% between 2016 and 2022. It has a large application in the commercial vertical. Mobile augmented reality is one of the emerging technologies to view virtual information or content in a real-world environment using handheld devices.

 
The key players in the ecosystem of the mobile augmented reality market profiled in this report are Google Inc. (U.S.), Qualcomm Inc. (U.S.), Samsung Electronics Co. Ltd. (South Korea), Microsoft Corporation (U.S.), Infinity Augmented Reality Inc. (Israel), Blippar.com Limited (U.K.), DAQRI LLC (U.S.), Wikitude GmbH (Austria), Metaio GmbH (Germany), Catchoom Technologies (Spain), Aurasma (U.K.), and Atheer Inc. (U.S.).

Players have implemented different strategies to maintain their position in this market and ensure their long-term growth and profitability. New product development as a strategy was adopted by many players to increase their product portfolio and cater to diverse application areas. Strategies such as acquisitions, mergers, agreements and others help companies increase their market share, expand their geographic presence across the globe, and gain recognition in the mobile augmented reality market. 

The consumer vertical includes gaming and entertainment applications. There are AR gaming applications for smartphones and game consoles in which players have access to create virtual objects and characters and can link those digital objects to defined locations in the real world. Therefore, the mobile augmented reality technology enhances the gaming experience with 3D view.

The market for the industrial vertical is expected to grow at a high rate since augmented reality apps and handheld devices are used in architecture and building design for a 3D view of the construction plan which helps reduce errors in the final design.

The mobile augmented reality market in APAC is expected to grow at the highest CAGR between 2016 and 2022. The reason for this growth is adoption of new technologies, economic growth, and increasing use of smartphones and other gadgets. The rapid increase in technological innovations and advanced communication systems are driving the demand for mobile augmented reality apps in China, Japan, India, and South Korea. Most of the developments in smartphones and tablets market are expected in China. Therefore, the market in APAC is expected to grow rapidly during the forecast period.

This research report categorizes the global mobile augmented reality market based on component, application, vertical, and geography. This report describes the drivers, restraints, opportunities, and challenges for the growth of the mobile augmented reality market. The Porter’s five forces analysis has been included in the report with a description of each of its forces and their respective impact on the mobile augmented reality market.

 
About MarketsandMarkets
 
MarketsandMarkets is the world’s No. 2 firm in terms of annually published premium market research reports. Serving 1700 global fortune enterprises with more than 1200 premium studies in a year, M&M is catering to a multitude of clients across 8 different industrial verticals. We specialize in consulting assignments and business research across high growth markets, cutting edge technologies and newer applications. Our 850 fulltime analyst and SMEs at MarketsandMarkets are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors. 

M&M’s flagship competitive intelligence and market research platform, "RT" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets. The new included chapters on Methodology and Benchmarking presented with high quality analytical infographics in our reports gives complete visibility of how the numbers have been arrived and defend the accuracy of the numbers. 

We at MarketsandMarkets are inspired to help our clients grow by providing apt business insight with our huge market intelligence repository.

Contact:
Mr. Rohan
Markets and Markets
UNIT no 802, Tower no. 7, SEZ
Magarpatta city, Hadapsar
Pune, Maharashtra 411013, India
1-888-600-6441
Email: sales@marketsandmarkets.com

Friday, 21 April 2017

Mixed Reality : Great Future, Great Applications and Great field for Investment

The mixed reality technology combines the virtual world of computer generated imagery with the real-world environment. It offers more realism than conventional virtual reality and enables the user to interact with designs in real-time. It offers digital prototypes with real-world environments to validate the design assumptions and/or identify potential concerns. The mixed reality systems also help incorporate the required designs faster, reduce prototype iterations, and enable companies to get their products to reach the market sooner. The global mixed reality market is estimated to be valued at USD 453.4 Million by 2020, at a CAGR of 75.2% between 2016 and 2020.

Request for Sample Pages: http://www.marketsandmarkets.com/requestsample.asp?id=1906101
 
Browse 69 tables and 61 figures spread through 143 Pages and in-depth TOC on "Mixed Reality Market - Global Forecast to 2020"
http://www.marketsandmarkets.com/Market-Reports/mixed-reality-market-1906101.html
Early buyers will receive 10% customization on this report.
Most of the large players in the reality market have invested in the mixed reality technology. For instance in January 2015, the Microsoft Corporation (U.S.) announced the launch of its mixed reality prototype product named HoloLens. The device features a see-through, holographic display and advanced sensors that map the physical environment. Moreover, other players such as Atheer, Inc. (U.S.), Meta Company (U.S.), Daqri LLC (U.S.), and Magic Leap, Inc. (U.S.) have developed prototypes to cater to various industrial and enterprise related needs.

This report provides a detailed analysis of the overall mixed reality market and its segmentation done on the basis of application and geography.

The objective of the research study was to analyze the market trends for each of the industries, the growth rates of the various applications (industrial, aerospace & defense, medical, architecture, consumer, and others as well as the demand comparison of these industries.



Apart from the market segmentation, the report also covers the market’s value chain with a detailed process flow diagram, and the market dynamics such as the drivers, restraints, and opportunities pertaining to the overall mixed reality market.

About MarketsandMarkets

MarketsandMarkets is world’s No. 2 firm in terms of annually published premium market research reports. Serving 1700 global fortune enterprises with more than 1200 premium studies in a year, M&M is catering to multitude of clients across 8 different industrial verticals. We specialize in consulting assignments and business research across high growth markets, cutting edge technologies and newer applications. Our 850 fulltime analyst and SMEs at MarketsandMarkets are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors.

M&M’s flagship competitive intelligence and market research platform, "RT" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets. The new included chapters on Methodology and Benchmarking presented with high quality analytical infographics in our reports gives complete visibility of how the numbers have been arrived and defend the accuracy of the numbers.

We at MarketsandMarkets are inspired to help our clients grow by providing apt business insight with our huge market intelligence repository.

Contact:
Mr. Rohan
Markets and Markets
UNIT no 802, Tower no. 7, SEZ
Magarpatta city, Hadapsar
Pune, Maharashtra 411013, India
1-888-600-6441
Email: sales@marketsandmarkets.com

Tuesday, 14 March 2017

Why the Potential of Mobile Augmented Reality Is Greater Than You Think

The mobile augmented reality market is expected to be worth USD 79.77 Billion by 2022, at a CAGR of 69.85% between 2016 and 2022. It has a large application in the commercial vertical. Mobile augmented reality is one of the emerging technologies to view virtual information or content in a real-world environment using handheld devices.

Download PDF Brochure: http://www.marketsandmarkets.com/pdfdownload.asp?id=174800140

Browse 77 market data Tables and 50 Figures spread through 166 Pages and in-depth TOC on "Mobile Augmented Reality Market - Global Forecast to 2022"
http://www.marketsandmarkets.com/Market-Reports/mobile-augmented-reality-market-174800140.html
To estimate the size of the mobile augmented reality market, top-down and bottom-up approaches have been used. This research study involves an extensive usage of secondary sources, directories, and databases such as Factiva and OneSource to identify and collect information useful to study the technical, market-oriented, and commercial aspects of mobile augmented reality. The research methodology is explained below.
  • This entire research methodology includes the study of annual and financial reports of top players, presentations, press releases, journals, paid databases, and interviews with industry experts.
  • High-growth segments have been identified to analyze opportunities in the global mobile augmented reality market
  • Competitive developments such as joint ventures, mergers & acquisitions, new product developments, and research & development in the global mobile augmented reality market have been analyzed.
  • All the percentage splits and breakdown of the market segments are analyzed on the basis of secondary and primary research.
APAC expected to hold the largest market share and witness high growth during the forecast period

The mobile augmented reality market in APAC is expected to grow at the highest CAGR between 2016 and 2022. The reason for this growth is adoption of new technologies, economic growth, and increasing use of smartphones and other gadgets. The rapid increase in technological innovations and advanced communication systems are driving the demand for mobile augmented reality apps in China, Japan, India, and South Korea. Most of the developments in smartphones and tablets market are expected in China. Therefore, the market in APAC is expected to grow rapidly during the forecast period.

The key players in the ecosystem of the mobile augmented reality market profiled in this report are Google Inc. (U.S.), Qualcomm Inc. (U.S.), Samsung Electronics Co. Ltd. (South Korea), Microsoft Corporation (U.S.), Infinity Augmented Reality Inc. (Israel), Blippar.com Limited (U.K.), DAQRI LLC (U.S.), Wikitude GmbH (Austria), Metaio GmbH (Germany), Catchoom Technologies (Spain), Aurasma (U.K.), and Atheer Inc. (U.S.).

This research report categorizes the global mobile augmented reality market based on component, application, vertical, and geography. This report describes the drivers, restraints, opportunities, and challenges for the growth of the mobile augmented reality market. The Porter’s five forces analysis has been included in the report with a description of each of its forces and their respective impact on the mobile augmented reality market.

About MarketsandMarkets

MarketsandMarkets is the world’s No. 2 firm in terms of annually published premium market research reports. Serving 1700 global fortune enterprises with more than 1200 premium studies in a year, M&M is catering to a multitude of clients across 8 different industrial verticals. We specialize in consulting assignments and business research across high growth markets, cutting edge technologies and newer applications. Our 850 fulltime analyst and SMEs at MarketsandMarkets are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors.

M&M’s flagship competitive intelligence and market research platform, "RT" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets. The new included chapters on Methodology and Benchmarking presented with high quality analytical infographics in our reports gives complete visibility of how the numbers have been arrived and defend the accuracy of the numbers.

We at MarketsandMarkets are inspired to help our clients grow by providing apt business insight with our huge market intelligence repository.


Contact:
Mr. Rohan
Markets and Markets
UNIT no 802, Tower no. 7, SEZ
Magarpatta city, Hadapsar
Pune, Maharashtra 411013, India
1-888-600-6441
Email: sales@marketsandmarkets.com

Friday, 10 March 2017

Mixed Reality Market is booming worldwide: worth 453.4 Million USD by 2020

The mixed reality technology combines the virtual world of computer generated imagery with the real-world environment. It offers more realism than conventional virtual reality and enables the user to interact with designs in real-time. It offers digital prototypes with real-world environments to validate the design assumptions and/or identify potential concerns. The mixed reality systems also help incorporate the required designs faster, reduce prototype iterations, and enable companies to get their products to reach the market sooner.

The global mixed reality market is estimated to be valued at USD 453.4 Million by 2020, at a CAGR of 75.2% between 2016 and 2020.

Download PDF Brochure: http://www.marketsandmarkets.com/pdfdownload.asp?id=1906101

Browse 69 tables and 61 figures spread through 143 Pages and in-depth TOC on "Mixed Reality Market - Global Forecast to 2020"
http://www.marketsandmarkets.com/Market-Reports/mixed-reality-market-1906101.html
Factors such as rising internet connectivity and technological advancements in hardware and software components for reality technologies are driving the mixed reality market, whereas power consumption and image latency may act as a restraint to the growth of the market. This report profiles some of the major companies involved in the market such as Atheer, Inc. (U.S.), Canon Inc. (Japan), Daqri LLC (U.S.), Eon Reality Inc. (U.S.), Layar B.V. (The Netherlands), Magic Leap, Inc. (U.S.), Meta Company (U.S.), Microsoft Corporation (U.S.), Seiko Epson Corporation (Japan), and Sulon Technologies (Canada) among others.
The mixed reality market has been segmented based on component, device, application, and geography. In terms of component, the said market has been segmented into hardware and software. The device market of mixed reality is broadly classified into two segments, namely, head-mounted display device (wired) and head-mounted display device (wireless).
In terms of application, the market has been segmented into industrial, aerospace & defense, medical, architecture, consumer, and other categories. The studied market has been segmented based on geography into North America, Europe, Asia-Pacific, and the Rest of the World. The North American mixed reality market is projected to witness the highest growth during the forecast period due to the adoption of this technology in multiple applications.
This report also describes the drivers, restraints, opportunities, and challenges pertaining to the mixed reality market, besides analysing the current market scenario and forecasting the market till 2020. Furthermore, the report comprises the analysis of market dynamics during the forecast period, and the current competitive scenario along with the key market players. The report also includes the detailed profiles of the major players in the market along with their growth strategies.
About MarketsandMarkets
MarketsandMarkets is world’s No. 2 firm in terms of annually published premium market research reports. Serving 1700 global fortune enterprises with more than 1200 premium studies in a year, M&M is catering to multitude of clients across 8 different industrial verticals. We specialize in consulting assignments and business research across high growth markets, cutting edge technologies and newer applications. Our 850 fulltime analyst and SMEs at MarketsandMarkets are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors.
M&M’s flagship competitive intelligence and market research platform, "RT" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets. The new included chapters on Methodology and Benchmarking presented with high quality analytical infographics in our reports gives complete visibility of how the numbers have been arrived and defend the accuracy of the numbers.
We at MarketsandMarkets are inspired to help our clients grow by providing apt business insight with our huge market intelligence repository.
Contact:
Mr. Rohan
Markets and Markets
UNIT no 802, Tower no. 7, SEZ
Magarpatta city, Hadapsar
Pune, Maharashtra 411013, India
1-888-600-6441
Email: sales@marketsandmarkets.com

Monday, 6 March 2017

Mixed reality is the next big market opportunity — for Investors

The mixed reality technology combines the virtual world of computer generated imagery with the real-world environment. It offers more realism than conventional virtual reality and enables the user to interact with designs in real-time. It offers digital prototypes with real-world environments to validate the design assumptions and/or identify potential concerns.

Download PDF Brochure: http://www.marketsandmarkets.com/pdfdownload.asp?id=1906101
The mixed reality systems also help incorporate the required designs faster, reduce prototype iterations, and enable companies to get their products to reach the market sooner. The global mixed reality market is estimated to be valued at USD 453.4 Million by 2020, at a CAGR of 75.2% between 2016 and 2020.

The mixed reality market in this report has been segmented based on component, device, application, and geography. The market for industrial application is expected to witness the highest growth rate till 2020. The major factor driving this market is the increasing adoption of mixed reality products for various industrial needs. These include the automotive industry, manufacturing, and equipment maintenance and inspection related applications.

Browse 69 tables and 61 figures spread through 143 Pages and in-depth TOC on "Mixed Reality Market - Global Forecast to 2020"
http://www.marketsandmarkets.com/Market-Reports/mixed-reality-market-1906101.html

The mixed reality market has been segmented based on geography North America, Europe, Asia-Pacific (APAC), and Rest of the World (RoW).The studied market in North America is expected to grow at the highest rate between 2016 and 2020.growth rate till 2020. On the other hand, factors that restraint the growth of the market include image latency and limited battery life. Therefore, the use of mixed reality products is only limited to certain industries such as architecture, engineering, and construction.

This report profiles the major companies involved in the mixed reality market such as Atheer, Inc. (U.S.), Canon Inc. (Japan), Daqri LLC (U.S.), Eon Reality Inc. (U.S.), Layar B.V. (The Netherlands), Magic Leap, Inc. (U.S.), Meta Company (U.S.), Microsoft Corporation (U.S.), Seiko Epson Corporation (Japan), and Sulon Technologies (Canada) among others.

This report provides a detailed analysis of the overall mixed reality market and its segmentation done on the basis of application and geography.

The objective of the research study was to analyze the market trends for each of the industries, the growth rates of the various applications (industrial, aerospace & defense, medical, architecture, consumer, and others as well as the demand comparison of these industries.

Apart from the market segmentation, the report also covers the market’s value chain with a detailed process flow diagram, and the market dynamics such as the drivers, restraints, and opportunities pertaining to the overall mixed reality market.

About MarketsandMarkets

MarketsandMarkets is world’s No. 2 firm in terms of annually published premium market research reports. Serving 1700 global fortune enterprises with more than 1200 premium studies in a year, M&M is catering to multitude of clients across 8 different industrial verticals. We specialize in consulting assignments and business research across high growth markets, cutting edge technologies and newer applications. Our 850 fulltime analyst and SMEs at MarketsandMarkets are tracking global high growth markets following the "Growth Engagement Model – GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors.

M&M’s flagship competitive intelligence and market research platform, "RT" connects over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets. The new included chapters on Methodology and Benchmarking presented with high quality analytical infographics in our reports gives complete visibility of how the numbers have been arrived and defend the accuracy of the numbers.

We at MarketsandMarkets are inspired to help our clients grow by providing apt business insight with our huge market intelligence repository.

Contact:
Mr. Rohan
Markets and Markets
UNIT no 802, Tower no. 7, SEZ
Magarpatta city, Hadapsar
Pune, Maharashtra 411013, India
1-888-600-6441
Email: sales@marketsandmarkets.com